I feel the project has provided a great platform for further improving my use of after effects and action Script 3.0. I feel the final draft of the project has materialized quite closely to the original concept but I do feel a need to improve the AS3 garbage collection to improve memory consumption.
The future ideas for the project are what I'm most excited about. At the moment with only one student the classroom feels somewhat limited. The next feature I want to include are other students that turn up in the classroom at different times of day dependent on what time is reading the system clock. Each student could bring new items with them and have their own desk environment with unique tools included. I like this idea due to the application gaining a more organic and constantly changing feel. Further adjustments could be to include different weather and times of day with the tracked footage in the window. I have found information on how to adjust variables on an application dependent on the weather readings from sites like BBC weather.
The platform game is in a very 'alpha' stage at the moment, but I plan for the final rendition to mirror the narrative of the main application, maybe even intertwining at points during the dream segments. One final issue to adress is what mouse funtionality to wake the character back up. Perhaps a function where you shake the mouse vigourously. I have already ciollected green screen footage of the main character waking up so this is something I could continue to work on straight away.
I was hoping to have the character travel further down the dream narrative route but I considered that getting the main structure of the application the most important.
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